Skip to content
Godot
Search
No search query
Search
Main Navigation
About
Introduction
List of features
System requirements
Frequently asked questions
Complying with licenses
Godot release policy
Documentation changelog
Getting started
Introduction
Step by step
Your first 2D game
Your first 3D game
Manual
Best practices
Troubleshooting
Editor introduction
Migrating to a new version
2D
3D
Animation
Assets pipeline
Audio
Export
File and data I/O
Internationalization
Input handling
Math
Navigation
Networking
Performance
Physics
Platform-specific
Plugins
Rendering
Scripting
Shaders
User interface (UI)
XR
Contributing
How to contribute
Contribution workflow
Engine development
Writing documentation
Community
Asset Library
Community channels
Tutorials and resources
Class reference
Appearance
Menu
Return to top
On this page
2D
Canvas layers
Viewport and canvas transforms
Rendering
2D lights and shadows
2D meshes
2D sprite animation
2D particle systems
2D antialiasing
Custom drawing in 2D
2D Parallax
Physics and movement
2D movement overview
Tools
Using TileSets
Using TileMaps