Godot includes a dedicated 2D renderer and 2D physics engine, as well as 2D-specific features like tilemaps, particles, and animation systems. This section covers most 2D-specific topics in Godot.
For 2D topics not covered in this section, see also 2D skeletons and 2D navigation overview. For using physics in 2D, see Physics. There is also a step-by-step tutorial on creating a 2D game in Your first 2D game.
2D
Rendering
- 2D lights and shadows
- 2D meshes
- 2D sprite animation
- 2D particle systems
- ParticleProcessMaterial 2D Usage
- 2D antialiasing
- Custom drawing in 2D
- 2D Parallax