OpenXRRenderModel ​
Inherits: Node3D < Node < Object
This node will display an OpenXR render model.
Description
This node will display an OpenXR render model by accessing the associated GLTF and processes all animation data (if supported by the XR runtime).
Render models were introduced to allow showing the correct model for the controller (or other device) the user has in hand, since the OpenXR action map does not provide information about the hardware used by the user. Note that while the controller (or device) can be somewhat inferred by the bound action map profile, this is a dangerous approach as the user may be using hardware not known at time of development and OpenXR will simply simulate an available interaction profile.
Properties
RID() |
Methods
get_top_level_path() const |
Signals
render_model_top_level_path_changed() 🔗
Emitted when the top level path of this render model has changed.
Property Descriptions
The render model RID for the render model to load, as returned by OpenXRRenderModelExtension.render_model_create() or OpenXRRenderModelExtension.render_model_get_all().
Method Descriptions
String get_top_level_path() const 🔗
Returns the top level path related to this render model.