OpenXRCompositionLayerEquirect ​
Experimental: This class may be changed or removed in future versions.
Inherits: OpenXRCompositionLayer < Node3D < Node < Object
An OpenXR composition layer that is rendered as an internal slice of a sphere.
Description
An OpenXR composition layer that allows rendering a SubViewport on an internal slice of a sphere.
Properties
1.5708 | ||
10 | ||
0.785398 | ||
1.0 | ||
0.785398 |
Property Descriptions
float central_horizontal_angle = 1.5708 🔗
The central horizontal angle of the sphere. Used to set the width.
int fallback_segments = 10 🔗
The number of segments to use in the fallback mesh.
float lower_vertical_angle = 0.785398 🔗
The lower vertical angle of the sphere. Used (together with upper_vertical_angle) to set the height.
The radius of the sphere.
float upper_vertical_angle = 0.785398 🔗
The upper vertical angle of the sphere. Used (together with lower_vertical_angle) to set the height.