XRVRS ​
Inherits: Object
Helper class for XR interfaces that generates VRS images.
Description
This class is used by various XR interfaces to generate VRS textures that can be used to speed up rendering.
Properties
20.0 | ||
1.0 |
Methods
make_vrs_texture(target_size: Vector2, eye_foci: PackedVector2Array) |
Property Descriptions
float vrs_min_radius = 20.0 🔗
The minimum radius around the focal point where full quality is guaranteed if VRS is used as a percentage of screen size.
The strength used to calculate the VRS density map. The greater this value, the more noticeable VRS is.
Method Descriptions
RID make_vrs_texture(target_size: Vector2, eye_foci: PackedVector2Array) 🔗
Generates the VRS texture based on a render target_size
adjusted by our VRS tile size. For each eyes focal point passed in eye_foci
a layer is created. Focal point should be in NDC.
The result will be cached, requesting a VRS texture with unchanged parameters and settings will return the cached RID.