Texture2DRD ​
Inherits: Texture2D < Texture < Resource < RefCounted < Object
Texture for 2D that is bound to a texture created on the RenderingDevice.
Description
This texture class allows you to use a 2D texture created directly on the RenderingDevice as a texture for materials, meshes, etc.
Properties
resource_local_to_scene | false (overrides Resource) | |
Property Descriptions
The RID of the texture object created on the RenderingDevice.