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CapsuleMesh ​

Inherits: PrimitiveMesh < Mesh < Resource < RefCounted < Object

Class representing a capsule-shaped PrimitiveMesh.

Description

Class representing a capsule-shaped PrimitiveMesh.

Properties

float

height

2.0

int

radial_segments

64

float

radius

0.5

int

rings

8


Property Descriptions

float height = 2.0 🔗

Total height of the capsule mesh (including the hemispherical ends).

Note: The height of a capsule must be at least twice its radius. Otherwise, the capsule becomes a circle. If the height is less than twice the radius, the properties adjust to a valid value.


int radial_segments = 64 🔗

  • void set_radial_segments(value: int)

  • int get_radial_segments()

Number of radial segments on the capsule mesh.


float radius = 0.5 🔗

Radius of the capsule mesh.

Note: The radius of a capsule cannot be greater than half of its height. Otherwise, the capsule becomes a circle. If the radius is greater than half of the height, the properties adjust to a valid value.


int rings = 8 🔗

  • void set_rings(value: int)

  • int get_rings()

Number of rings along the height of the capsule.