ScriptEditorBase ​
Inherits: VBoxContainer < BoxContainer < Container < Control < CanvasItem < Node < Object
Base editor for editing scripts in the ScriptEditor.
Description
Base editor for editing scripts in the ScriptEditor. This does not include documentation items.
Methods
void | add_syntax_highlighter(highlighter: EditorSyntaxHighlighter) |
get_base_editor() const |
Signals
edited_script_changed() 🔗
Emitted after script validation.
Emitted when the user requests a specific documentation page.
go_to_method(script: Object, method: String) 🔗
Emitted when the user requests to view a specific method of a script, similar to request_open_script_at_line.
name_changed() 🔗
Emitted after script validation or when the edited resource has changed.
replace_in_files_requested(text: String) 🔗
Emitted when the user request to find and replace text in the file system.
request_help(topic: String) 🔗
Emitted when the user requests contextual help.
request_open_script_at_line(script: Object, line: int) 🔗
Emitted when the user requests to view a specific line of a script, similar to go_to_method.
request_save_history() 🔗
Emitted when the user contextual goto and the item is in the same script.
request_save_previous_state(state: Dictionary) 🔗
Emitted when the user changes current script or moves caret by 10 or more columns within the same script.
search_in_files_requested(text: String) 🔗
Emitted when the user request to search text in the file system.
Method Descriptions
void add_syntax_highlighter(highlighter: EditorSyntaxHighlighter) 🔗
Adds a EditorSyntaxHighlighter to the open script.
Control get_base_editor() const 🔗
Returns the underlying Control used for editing scripts. For text scripts, this is a CodeEdit.